```
canDeployWeapon _unit
```
For checking whether given unit can deploy current weapon or not (so would return boolean)
Currently there seems to be no way to retrieve this information.
EDIT:
If this is possible to have, the following would also be useful:
```
_unit enableDeployWeapon <bool>
```
For enabling/disabling the possibility to deploy for the given //_unit//.
With this the deployWeaponObject mentioned below would also go nicely in tandem.