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T128414
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To see the endless debug land/plains ist really a immersion killer. There could be natural boarders in the north and west. For example: - deadly streams - mountains - canyons - thicket bushes/forrests - turbulences (in the air for aircrafts and helicopters) Later there should be deadly radiation to avoid hiding.
To see the endless debug land/plains ist really a immersion killer. There could be natural boarders in the north and west. For example: - deadly streams - mountains - canyons - thicket bushes/forrests - turbulences (in the air for aircrafts and helicopters) When the player get ofer the boarder somehow there should be something like deadly radiation to avoid hiding/exploiting.
To see the endless debug land/plains ist really a immersion killer. There could be natural boarders in the north and west. For example: - deadly streams - mountains - canyons - thicket bushes/forrests - turbulences (in the air for aircrafts and helicopters)
Later
When the player get ofer the boarder somehow
there should b
e
e something like
deadly radiation to avoid hiding
/exploiting
.
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