Does custom memory sound points not work? If I place in my custom building for example sound point from Lunapark_Carousel_Small they work fine without any additional scripts. And those sound points (vanilla) not difened anywhere in script area, only through sound config (sound - soundshader - soundset - class sound that defines memomry point name and hooks soundset). What strange is that chain memory points for Carousel_Small defined both in Bliss and Normal sounds, but soundshader and soundset only in normal sound. There are 2 types of chain sounds, normal and looped, both work fine when I add vanilla mem points in my building. But even when I recreate everything like in vanilla dayz - my sound points does not work (I recreate literaly everything to be similar: naming structure, file location and so on). Did I miss something, or it is imposible to make custom memory sound points?
P.S. Fix sniping.