Current dev (1.99.146398)
1. play using for example the Promet SG 6.5mm with the shotgun (just(just to see the bug better due to see the bug betterhotgun having a mag, happens on any multi-muzzle weapon)
2. fire couple of rounds with the rifle
32. switch to shotgun and fire a couple of rounds
43. exec something like //0 = [] spawn {sleep 2; reload player}// in the debug console
5. observe rifle magazine being reloaded without weapon reload anims,4. shotgun stays unis reloaded with all correct hand and weapon reloaded anims
1. play using the Promet SG 6.5mm with the shotgun
2. fire couple of rounds with the rifle
3. switch to shotgun and fire a couple of rounds
4. switch back to rifle
5. exec something like //0 = [] spawn {sleep 2; reload player}// in the debug console
6. observe rifle magazine being reloaded as it supposed to with weapon reload anims playing along with the hand gesture. Shotgun stays un"un-reloaded".
1. play using the Promet SG 6.5mm with the shotgun
2. switch to shotgun and fire a couple of roundsfire couple of rounds with the rifle
3. switch back to rifleto shotgun and fire a couple rounds
4. exec something like //0 = [] spawn {sleep 2; reload player}// in the debug console
5. shotgun is reloaded without any weapon reload animsobserve //rifle// magazine being reloaded without //weapon// reload anims (//hands// do the mag reload gesture but //weapon// doesn't animate), shotgun stays "un-reloaded"
1. play using the Promet SG 6.5mm with the shotgun
2. switch to shotgun and fire a couple of rounds
3. switch back to rifle
34. exec something like //0 = [] spawn {sleep 2; reload player}// in the debug console
45. shotgun is reloaded without any weapon reload animss (hands do the gesture but weapon doesn't animate)