```
// Create arrow object to track the vehicle's movement
arrow = createSimpleObject ["Sign_Arrow_F",[0,0,0],true];
addMissionEventHandler ["EachFrame",
{
// Track the location of the testcar using arrow model
_pos = getposASL testcar;
_pos set [2, (_pos # 2) + 3];
arrow setposASL _pos;
}];
```
Play and see that the arrow does not move. Make the vehicle visible again and the arrow and the car moves