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T65681
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In the editor: 1. Place a player unit. 2. Place a rabbit. 3. In the rabbit's init box put "this addAction ["Action", "dummy.sqf"];" 4. Preview and note that you cannot get the action to show up, unlike in ArmA 2.
In the editor: 1. Place a player unit. 2. Place a rabbit. 3. In the rabbit's init box put "this addAction ["Action", "dummy.sqf"];" 4. Preview and note that you cannot get the action to show up, unlike in ArmA 2.
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