Interestingly when looking toward the hangers across the airport, through the transparent texture of the building, anything at a distance and directly in the primary field of view comprising about 3/4th's of the full field of view, objects, trees buildings etc in the center 3/4th's disappear, but reappear near the edge of the field of view, this is normally not an issue to game play, as I have seen it, but might become an issue if greater use of transparency comes into play during future development. Unable to include FRAPS due to file size limitations.