it depends on the remoteControl feature, if you:
open debug console at mission start and type in:
selectplayer gunner SATCOM;
SATCOM addaction ["leave",{{if (typeof _x == "B_soldier_UAV_F") then {selectplayer _x};}foreach allunits}];
enter Key for 3person view
open debug console again and type in:
SATCOM switchcamera "Internal";
you are fine, but that is no solution...you know why :)