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I note that changelog for 1.2.0.23 includes: >Added: Road network initial state data for Conflict and CombatOps maps that take into account pre-placed objects TO BE CONFIRMED: may only occur for AI sapper-placed mines, not mines placed by GM. also may require entire road blocked by 3 mines. will check.
I note that changelog for 1.2.0.23 includes: >Added: Road network initial state data for Conflict and CombatOps maps that take into account pre-placed objects NOTE: I have not been able to reproduce this behaviour after seeing it occur once.
I note that changelog for 1.2.0.23 includes: >Added: Road network initial state data for Conflict and CombatOps maps that take into account pre-placed objects
TO BE CONFIRMED: may only occur for AI sapper-placed mines, not mines placed by GM. also may require entire road blocked by 3 mines. will check
NOTE: I have not been able to reproduce this behaviour after seeing it occur once
.
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