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T159781
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The way damage was called was the same as in vanilla AreaDamageOnce: ``` override void OnEnterServerEvent(TriggerInsider insider) { super.OnEnterServerEvent(insider); OnEvaluateDamageEx(insider, 1); } ```
The way damage was called was the same as in vanilla AreaDamageOnce: ``` override void OnEnterServerEvent(TriggerInsider insider) { super.OnEnterServerEvent(insider); OnEvaluateDamageEx(insider, 1); } ```
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