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T159956
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It seems like deleteVehicle can't handle super-simple objects properly.
It seems like `deleteVehicle` can't handle super-simple objects properly. Not only does it cause abnormal freezes, it seems there are also some "side-effects". For example, deleting a super-simple pond object never deletes its "water", so you will end up hitting invisible water.
It seems like
`
deleteVehicle
`
can't handle super-simple objects properly
. Not only does it cause abnormal freezes, it seems there are also some "side-effects". For example, deleting a super-simple pond object never deletes its "water", so you will end up hitting invisible water
.
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