1. Open `HelperCompartmentTest` in //experimental// workbench
2. Open `worlds/Test/Test.ent` in world editor.
3. Switch to game mode (server host + peer tool) with one peer client.
4. Execute the code below in the script editor's remote console:
```
IEntity helper = GetGame().GetWorld().FindEntityByName("HelperCompartment");
SCR_ChimeraCharacter char = SCR_ChimeraCharacter.Cast(GetGame().GetPlayerManager().GetPlayerControlledEntity(2));
SCR_CompartmentAccessComponent compartmentAccess = SCR_CompartmentAccessComponent.Cast(char.GetCompartmentAccessComponent());
compartmentAccess.MoveInVehicle(helper, ECompartmentType.CARGO);
```
{F4003080}