Currently the Debuglog in Workbench get spamed with:
```
ENTITY : SpawnEntityPrefab @"{16C1F16C9B053801}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_transport.et"
ENTITY : Create entity @"ENTITY:4611686018427393448" ('Vehicle','Assets/Vehicles/Wheeled/Ural4320/Ural_4320_base.xob') at <1648.328979 71.395004 5747.052734> @"{16C1F16C9B053801}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_transport.et"
ENTITY : SpawnEntityPrefab @"{58B3FB7F102A8B1B}Prefabs/Vehicles/Wheeled/Ural4320/VehParts/Ural4320_cargo.et"
ENTITY : Create entity @"ENTITY:4611686018427393480" ('GenericEntity','Assets/Vehicles/Wheeled/Ural4320/Ural_4320_cargo.xob') at <1648.328979 71.395004 5747.052734> @"{58B3FB7F102A8B1B}Prefabs/Vehicles/Wheeled/Ural4320/VehParts/Ural4320_cargo.et"
ENTITY (W): Converted from old-style index parent surface, please resave
ENTITY (W): Converted from old-style index parent surface, please resave
ENTITY (W): Converted from old-style index parent surface, please resave
ENTITY (W): Converted from old-style index parent surface, please resave
ENTITY (W): Converted from old-style index parent surface, please resave
ENTITY (W): Converted from old-style index parent surface, please resave
```
and if you stop playing and returning to worldeditor you will also get a spam for each Group!
There is AIWorld! But its in editmode, so we do not need this debug message.
```
ENTITY : SpawnEntityPrefab @"{77DACD627CDE9D20}Prefabs/AI/REAPER_AIGroup_Leader2.et"
ENTITY : Create entity @"ENTITY:4611686018427404304" ('SCR_AIGroup') at <5747.344727 222.037994 7114.454102> @"{77DACD627CDE9D20}Prefabs/AI/REAPER_AIGroup_Leader2.et"
AI (E): No AIWorld is present in the map. Move handlers won't be created.
WORLD : InitEntities 'world'
ENTITY : Init entity @"ENTITY:4611686018427404304" ('SCR_AIGroup') at <5747.344727 222.037994 7114.454102> @"{77DACD627CDE9D20}Prefabs/AI/REAPER_AIGroup_Leader2.et"
SCRIPT (W): Cannot spawn team members of group <0x0000021AF8BBE5B0> SCR_AIGroup, AIWorld is missing in the world!
```