1. place objects (player + something to put the ammobox on)
2. write script which removes content from an virtual ammobox
3. locate the not intenionally added action on the ammobox-object
4. profit
alternative, use the provided mission
1. start the mission
2. walk up to the whitebord, sample how it should look
3. look at the barrel, see arsenal action
4. *sadface*