**Game Version number: ** Experimental 1.2.1.66
**Modded?:** No
**Issue Description: **
There is a NULL pointer in: **"SCR_ConsumableItemComponent"**
```
void ApplyItemEffect(IEntity target, IEntity user, ItemUseParameters animParams, IEntity item, bool deleteItem = true)
{
if (!m_ConsumableEffect)
return;
m_ConsumableEffect.ApplyEffect(target, user, item, animParams); **user = NULL if AI is using it**
ModeClear(EGadgetMode.IN_HAND);
if (deleteItem)
RplComponent.DeleteRplEntity(GetOwner(), false);
}
```