Reproducibility = always because it happens everyday on my server
just put a
```
_building setVariable ["bis_disabled_door_1", 1, true];
```
on the server at the start of the mission, then make a loop on clients to diag_log the content of
```
{diag_log format ["%1 : %2", _x, _building getVariable [_x, ""]]} allVariables _building;
```
and wait for someone randomly having the issue