1.
( description.ext )
respawnDelay = 3;
respawnOnStart = 1;
respawnTemplates[] = { "menuInventory" };
class cfgRespawnInventory
{
class guer1
{
displayName = "inventory 1";
};
];
2.
( init.sqf )
[resistance, 'guer1'] call BIS_fnc_addRespawnInventory;
3.
( insert unit )
// Any unit with backpack - really.
// I_engineer_F
// I_soldier_UAV_F
4.
( ingame )
// Enter the mission via editor and behold, your backpack is on the ground.
// Enter through multiplayer (host, dedicated) and press ESC > Respawn.