Sometimes Uniform and Vest inside a container getting bugged after a restart. (Dosent happen to backpacks and also dosent happen to all Vest/Uniforms in that specific container, can happen to 1 out of 10 items inside)
You cannot take it and if the container is LOCAL to you, then your Uniform/Vest on your character will duplicate. The duplication will drop into the container (Take&Put Eventhandler are not triggering). The duplicated Uniform/Vest has the same netID then the Uniform/vest you have on your character.
The duplicated Vest and Uniform are visible to every player on the server.
It only duplicates when the Container is local to the player.
Some commands I tried to get more information:
**Client Sided:**
```
getItemCargo CONTAINER // 2 Classnames getting listed
[["U_FRITH_RUIN_sdr_fabdpm_rs","U_FRITH_RUIN_sdr_ltrdrk"],[1,1]]
everyContainer CONTAINER // 1 Container is getting listed
[["U_FRITH_RUIN_sdr_ltrdrk",21a122d8100# 1067575: dummyweapon.p3d]]
```
**Server Side:**
```
everyContainer (ObjectFromnetromNetId NETID CONTAINER): // 2 Containesr are getting listed
[["U_FRITH_RUIN_sdr_fabdpm_rs",1c9607436f0# 1065412: dummyweapon.p3d],["U_FRITH_RUIN_sdr_ltrdrk",1c9738bb0b0# 1074841: dummyweapon.p3d REMOTE]]
```
**Notes:**
SetOwner Command on the bugged uniform/vest container does not help.
What is Intresting that there is no REMOTE behind that object on the bugged uniform/vest.
Also in the inventory UI the bugged unifrom/vest dosent show his load bar.
**JIP**
Looks the bug only appears on containers which got created & filled before a client joined ? Never happend to fresh created containers when the client is already on the server.