1. Download and run the mpmission: {F1415639}
2. Model should be spawned infront of the only playable character, if not spawn using createSimpleObject:
```
createSimpleObject [getMissionPath "mymodel.p3d", AGLtoASL screenToWorld[0.5, 0.5]]
```
3. Player will be kicked after 10-15 minutes once model is spawned in for
> Wrong signature for file "mpmissions\__cur_mp.altis\mymodel.p3d"
[[ https://i.gyazo.com/8b2aa564837e3dd1749c53e6ec24faf7.png | (screenshot of kick) ]]
**OR**
1. Download the p3d model (unbinarized): {F1415642}
2. Place mymodel.p3d into a mpmission
3. Run and join the MPMission
4. Spawn the model using:
```
createSimpleObject [getMissionPath "mymodel.p3d", AGLtoASL screenToWorld[0.5, 0.5]]
```
5. Player will be kicked after 10-15 minutes once model is spawned in for
> Wrong signature for file "mpmissions\__cur_mp.altis\mymodel.p3d"
[[ https://i.gyazo.com/8b2aa564837e3dd1749c53e6ec24faf7.png | (screenshot of kick) ]]