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Workaround: if (surfaceIsWater position _something) then {getPosASL _something} else {getPosATL _something}; See Killzone_Kid's notes: http://community.bistudio.com/wiki/drawIcon3D http://community.bistudio.com/wiki/drawLine3D
Workaround: if (surfaceIsWater position _something) then {getPosASL _something} else {getPosATL _something}; See Killzone_Kid's notes: http://community.bistudio.com/wiki/drawIcon3D http://community.bistudio.com/wiki/drawLine3D
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