Please follow the steps in order:
1. - Please open the Altis map for optimal experience inside the Eden editor,
2. - Place a soldier on the ground,
3. - Start the mission,
4. - Look at an open area (preferably flat, such as the Airfield) where you would like the tree to spawn,
5. - Open the debug console,
6. - Type the following and execute each block in order:
```
pos = player getRelPos [15, 8];
```
7. - Execute the code
{F54931}
```
tree = createSimpleObject ["a3\plants_f\Tree\t_PinusS2s_F.p3d", pos];
```
8. - Execute the code
{F54932}
```
tree setPos [pos select 0, pos select 1,8];
```
9. - Execute the code
{F54933}
10. - Enter camera mode
{F54934}
11.- Distance yourself from the object until it is no longer in render distance
{F54935}
12.- Hover back in at a different angle. Notice how the object appears almost transparent.
{F54936}
13. Repeat steps 11-12