The AI moves the head as if it sees the target properly. But won't aim the weapon.
Why `AUTOTARGET` disabled? Because you can't override the AI target without it. I need to make sure that the AI targets what I want (because `getAttackTarget` is broken: T152567, so I have to use `assignTarget`)
> `AUTOTARGET` - prevent the unit from assigning a target independently and **watching unknown objects**
I'd appreciate it if you "moved" that part of the code to `TARGET`. It should fix the issue.
Or at least, make `AI reveal [target, 4]` work instantly and update all target parameters for the AI.
I can make the AI target anything (even if it's not visible to the AI) like that but that needs "AUTOTARGET".