Eden Editor:
1. setup high command.
2. add blufor group
3. add enemy groups a distance away so they wont get detected yet
4. Play mission (MP or SP)
5. in debug console, run this code:
```
[] spawn {
waitUntil {!isNil "BIS_marta_mainscope"};
player setVariable [ "MARTA_hide", allGroups select {side _x != playerSide}];
};
```
you will get an error when enemy is detected.