Its not possible to get proxy instance when using GetObjectsAtPosition or GetObjectsAtPosition3D, example:
```
GetGame().GetObjectsAtPosition3D(position, radius, objects, cargos);
for ( int i = 0; i < objects.Count(); i++ )
{
Object object = objects.Get(i);
if (object)
ExpansionMessage(object.GetType()); //! Shows object type in chat
}
```
But on the other hand its possible to get proxy instance using RayCast, also Hologram class can detect proxies
FYI: Proxy is defined in config
```
class Proxyalmara
{
scope=2;
model="\DZ\structures\furniture\Cases\almara\almara.p3d";
autocenter="false";
reversed="false";
animated="false";
shadow="false";
proxyDisplayName="Wardrobe";
simulation="alwaysshow";
};
```