Can SendLogoutTime be given an Ex or a stepped void so people can add time to the logout without having to override MissionServer and not be able to call super.
Eg:
```
proto native void SendLogoutTime(Object player, int time);
void SendLogoutTimeEx(Object player, int time)
{
SendLogoutTime(player, time);
}
```
So something like the following could be done.
```
override void SendLogoutTimeEx(Object player, int time)
{
if (time == 0) super.SendLogoutTimeEx(player, time);
if (player.IsInCombat())
{
time += (time * time);
}
super.SendLogoutTimeEX(player, time);
}
```
And change lines 575 and 600 in file...
5_mission/mission/MissionServer.c
To use Ex instead.