1. Open the Editor from the main menu.
2. Place the player unit.
3. Place another unit and name it "test"
4. Preview the mission.
5. In the debug console run "test hideObjectGlobal true" or "hideObjectGlobal test" (both have no effect).
6. Again in the debug console run "test enableSimulationGlobal false".
7. Shoot the unit, still behaves as if simulation is enabled.