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T81618
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[] spawn { _nearestCity = nearestLocation [getPos player, "NameVillage"]; _nearestCity setvariable ["AA","pollo"]; _nearestCity setvariable ["BB","pullo"]; sleep 1; _nearestCity = nearestLocation [getPos player, "NameVillage"]; hint (_nearestCity getvariable "AA"); sleep 1; hint (_nearestCity getvariable "BB"); };
[] spawn { _nearestCity = nearestLocation [getPos player, "NameVillage"]; _nearestCity setvariable ["AA","pollo"]; _nearestCity setvariable ["BB","pullo"]; sleep 1; _nearestCity = nearestLocation [getPos player, "NameVillage"]; hint (_nearestCity getvariable "AA"); sleep 1; hint (_nearestCity getvariable "BB"); };
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