Now, at the start of the game, each team has 600 supply points and they can spend them on a limited number of buildings.
This leads to unnecessary conflicts between players, related to the fact that someone wants to build an arsenal, and someone wants to build a factory for ordering light equipment.
At the same time, situations often occur that players leave in the starting vehicles in the first 5 minutes and players who entered later very much depend on what is built on the base and whether there are enough supplies.
Please consider the idea of increasing the starting amount of supplies at the main base. For example, twice as much, up to 1200.
Then players will have enough at the beginning of the game to both buy equipment and buy cars.
//It is possible that this is a temporary problem and with the introduction of the role of the side commander, who will be responsible for what buildings will be built, it will disappear...//