Reasoning:
If you have many groups, to iterate though all takes very long (even with the new groups <side>) - for perFrame execution filtering per SQF is very expensive.
Suggested format:
```
_groups = position/object nearGroups distance;
_groups = position/object nearGroups [side,distance];
_groups = position/object nearGroups [[sides],distance];
```
It should also exclude non simulated groups.