Hello,
It appears that disablePersonalLight is being ignored in the current Linux Server build.
I tried both this setting in serverDZ.cfg:
```
disablePersonalLight = 1;
```
And also by enabling the gameplay configuration file in serverDZ.cfg:
```
enableCfgGameplayFile =1;
```
and disabling it in cfggameplay.json:
```
"PlayerData":
{
"disablePersonalLight": 1,
```
Both methods seem to be ignored.
This same functionality appears to be working in the Windows build. Thanks for looking into it!