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T162005
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assignedTarget _unit returns correct target of AI _unit on player hosted server but objNull on dedicated server
assignedTarget _unit returns correct target of AI _unit on player hosted server but objNull on dedicated server. This is the case even after _unit has started firing at target.
assignedTarget _unit returns correct target of AI _unit on player hosted server but objNull on dedicated server
. This is the case even after _unit has started firing at target.
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