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T74730
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Run this: onEachFrame "currentProjectile setVelocity (velocity currentProjectile)"; player addEventHandler ["fired", {currentProjectile = _this select 6;}]; And throw a grenade.
Run this: onEachFrame "currentProjectile setVelocity (velocity currentProjectile)"; player addEventHandler ["fired", {currentProjectile = _this select 6;}]; And throw a grenade.
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