1. Open the Editor
2. Create at least one playable unit
3. Create a Zeus Game Logic (Class: Virtual Entities)
4. Place a Game Master module (Category: Zeus)
5. Place a Game Master module (Category: Gameplay Modes)
6. Set owner of the module to the Zeus unit
7. Synchronize both modules.
8. Add a respwan position for the player (in a script by using BIS_fnc_addRespawnPosition)
9. Set respawnOnStart = 1 in the description.ext
10. Export the mission
11. Run the mission (select the playable unit)
12. See the strange respawn position added to the list