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T163788
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# Scale down MTU to 1400 or 1440 # Watch IP fragmentation happen # Over 2/4 can't join, or they freeze in-game if server or network uses MTU of 1400 or LESS than 1440. # Every time fragmentation happens, DayZ cannot process it, causing, as we all know, "lag" due to UDP fragmentation.
# Scale down MTU to 1400 or 1440 # Watch IP fragmentation happen # Over 2/4 can't join, or they freeze in-game if server or network uses MTU of 1400 or LESS than 1440. # Every time fragmentation happens, DayZ cannot process it, causing, as we all know, "lag" due to UDP fragmentation.
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