1. Open Editor.
2. Place a unit.
3. Launch mission, in debug console put:
(findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw", {(_this select 0) drawIcon ["\A3\ui_f\data\map\markers\nato\b_inf.paa", [1,1,1,1], getpos player, 50, 50, 0, "player", 0.1, 0.1, "PuristaMedium"]}]
4. Open map.
5. The text covers part of the icon.