Descriptions on controller settings are wrong or missing information.
This will all pertain to the menu from pause screen under controls and will be listed by category.
***Default controls***
*GENERAL*
Combat stance - /LT| - should say [HOLD]
Free look - (LB| - should say [HOLD]
Push to talk - L-Dpad - should say [HOLD]
Quick slots - |RB) - should say [HOLD]
Reload - (Y) - should say [HOLD]
Change camera - (R) - should show right stick icon twice
*COMBAT STANCE*
Change fire mode is incorrect, it shows right on Dpad and the correct input is left. This changes fire mode from semi to burst/full auto.
Right Dpad should say “switch to optic”, “switch aim” or something to that effect. Currently switch aim is listed as pressing right stick, that could be changed to “toggle first person” as that is what it does in combat stance.
Increase magnificationis not shown - R-Dpad
Decrease magnification is not shown R-Dpad[HOLD]
Sprint- (L) should not be under combat stance
Hold breath is not shown. - (L) [HOLD]
Reload - (Y) - should say [HOLD]
*INVENTORY*
It shows left stick as being able to move selection when in fact left stick moves the character and not the cursor when in the inventory screen. Change to “move” like shown in new control setting.
*VEHICLES*
Add - (X) - open/close door
Add - (X) - adjust seat (Ada)
Add - |RT\ - change seat
***New controller settings***
*GENERAL*
There is no key bind shown for push-to-talk or to toggle voice activation.
It says “toggle sprint” on this controller setup whereas the other says “sprint”. (Very minor inconsistency)
Reload - should say [HOLD]
*COMBAT STANCE*
Combat stance - /LT| should say [HOLD]
Reload - (Y) - should say [HOLD]
Firearm attack is not shown - (X)
Change fire mode is incorrect, it shows right on Dpad and the correct input is left. This changes fire mode from semi to burst/full auto.
Right Dpad should say “switch to optic”, “switch aim” or something to that effect. Currently switch aim is listed as pressing right stick, that could be changed to “toggle first person” as that is what it does in combat stance.
*INVENTORY*
Take to hands is not shown - (X)
Close inventory not shown - (select), (B), (A)
Combine/split - should say [HOLD]
*VEHICLES*
Add - (X) - open/close door
Add - (X) - adjust seat (Ada)
Add - |RT\ - change seat