Since the last update, my server has been plagued with issues where players are frozen and not receiving updates from the client. When a player gets into the server, they load in perfectly fine; however, their hands are broken and all the other players they may see are frozen in place. The player can shoot, and occasionally hear the shots of other players.
```
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DESKTOP-AJP1QGH, 02.06 2024 21:50:59
[ScriptInputUserData::CanStoreInputUserData] :: [WARNING] :: Max InputUserData reached: { 14,14,14,14 }
Class: 'SurvivorBase'
Entity id:2973529
Function: 'RequestResetADSSync'
Stack trace:
scripts/4_World/entities\manbase\playerbase.c:2334
scripts/5_Mission/mission\missiongameplay.c:857
VPPDeathmatch/5_Mission/VPPDeathmatch/client/Missions/MissionDeathmatch.c:667
scripts/3_Game/dayzgame.c:2834
JM/CF/Scripts/3_Game/communityframework\game\dayzgame.c:23
VPPAdminTools/3_Game/vppadmintools\vanillaplusplus.c:59
VPPDeathmatch/3_Game/VPPDeathmatch/client/DayZGame.c:290
Looking at the mentioned locations in the stack trace I have gathered the following:
VPPDeathmatch/3_Game/VPPDeathmatch/client/DayZGame.c:290 -> This is a call to: super.OnUpdate(doSim, timeslice);
VPPAdminTools/3_Game/vppadmintools\vanillaplusplus.c:59 -> https://github.com/VanillaPlusPlus/VPP-Admin-Tools/blob/8f19c5e559e5b2b46ecb118c48c5b12432e93b5d/3_Game/VPPAdminTools/VanillaPlusPlus.c#L59
JM/CF/Scripts/3_Game/communityframework\game\dayzgame.c:23 -> https://github.com/Arkensor/DayZ-CommunityFramework/blob/1a5ba37eab3da764022d6876d0c5a1572ac3d01d/JM/CF/Scripts/3_Game/CommunityFramework/Game/DayZGame.c#L23
scripts/3_Game/dayzgame.c:2834 -> https://github.com/BohemiaInteractive/DayZ-Script-Diff/blob/5579c3b9e879b55e947785d72184a1784081b565/scripts/3_game/dayzgame.c#L2834
VPPDeathmatch/5_Mission/VPPDeathmatch/client/Missions/MissionDeathmatch.c:667 -> PlayerControlEnable(false);
scripts/5_Mission/mission\missiongameplay.c:857 -> https://github.com/BohemiaInteractive/DayZ-Script-Diff/blob/5579c3b9e879b55e947785d72184a1784081b565/scripts/5_mission/mission/missiongameplay.c#L857
scripts/4_World/entities\manbase\playerbase.c:2334 -> https://github.com/BohemiaInteractive/DayZ-Script-Diff/blob/5579c3b9e879b55e947785d72184a1784081b565/scripts/4_world/entities/manbase/playerbase.c#L2334
```
It seems that the issues are from a failure to add data into the ScriptInputUserData as a limit has been reached for the amount of data that can be stored.