1 create test server mod one function
ref array <vector> playerspawnpointChernarusplus = {"11769 0 3412","12563 0 3552","6052 0 1868",.........}
foreach(vector v : playerspawnpointChernarusplus){
PlayerBase m_BotSolder = PlayerBase.Cast(GetGame().CreateObject(GetGame().CreateRandomPlayer(), v,false,false,true));
m_BotSolder .GetInventory().CreateInInventory("GorkaPants_Autumn");
EntityAI gun = m_BotSolder .GetHumanInventory().CreateInHands("M4A1");
}
2. Connect server run function(spawn character)
3. Commut suicide 1 or 2 or 3 times
4. Crash client error 0xc0000005