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T76561
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If this is an intended feature, it is annoying when trying to validate player has no weapon for stealth scripts. Perhaps adding a validator to check weapon is not a throwable script might remedy this problem if it is an intended feature.
If this is an intended feature, it is annoying when trying to validate player has no weapon for stealth scripts. Perhaps adding a validator to check weapon is not a throwable script might remedy this problem if it is an intended feature.
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