I was working on a Script to iterate through an array of particle spawners. Since i had to change something, i converted it to a nested array instead of previously, a simple array ob objects.
I did a testrun while i havent converted the full function to take an nested array into account and instead, it was still partly handling it like a simple array.
The testrun, once i ran the function, resulted in this result.
```
[
[2bb164a0100# 163978: sign_arrow_large_f.p3d,"Debug_Helper"],
[00007FF7AB13E630,".somelongstring..",1],
[00007FF7AB13E630,".somelongstring..",1]
]
```
For debugging, and to figure out what i did wrong, i tried to `select #0` on it, but the debug console didnt return anything.