Related Issue: https://github.com/diwako/diwako_dui/issues/140
Expected Camera Angle: https://i.imgur.com/BD3ppBi.jpg
Caused Camera Angle: https://i.imgur.com/ga3Rq2v.jpeg
A Temporäry workaround is calculating the Relative Direction your self with this snipped
```
private _relDir = (((player getDir target) - getDir player) + 360) % 360;
```