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Hello, All objects that have only a animation of fall, for example tree or wall, you can setdamage 1 to make it fall, and you can make setdamage 0 to "restore" him, but all JIP players doesn't see the change when it goes from falling to normal state. All JIP players see only the wall/tree damaged.
Hello, All objects that have only a animation of fall, for example tree or wall, you can run over to make it fall, and you can make setdamage 0 to "restore" him, but all JIP players doesn't see the change when it goes from falling to normal state. All JIP players see only the wall/tree damaged.
Hello, All objects that have only a animation of fall, for example tree or wall, you can
setdamage 1
run over
to make it fall, and you can make setdamage 0 to "restore" him, but all JIP players doesn't see the change when it goes from falling to normal state. All JIP players see only the wall/tree damaged.
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