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T184231
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It's not very efficient to use `allObjects` to get the particles since there can be thousands of them. Having an EH similar to "EntityCreated" to track particles in a mission would be really handy. (I personally need it for AI modding)
It's not very efficient to use `allObjects` to get the particles since there can be thousands of them. Having an EH similar to "EntityCreated" to track particles in a mission would be really handy. (I personally need it for AI modding) (alternative name: `CloudletCreated`)
It's not very efficient to use `allObjects` to get the particles since there can be thousands of them. Having an EH similar to "EntityCreated" to track particles in a mission would be really handy. (I personally need it for AI modding)
(alternative name: `CloudletCreated`)
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