Recently I noticed that now Arma3, lost INERTIA, when working with any primary weapons, especially with heavy weapon. I think, this is a catastrophic omission for ARMA3! Now (v1.62) the player, has no feeling of the weapons weight! during fast rotation. I don't know exact in which update it was reduced, or may be even fully removed, but I do remember that itinertia was before in Arma3.
Video Examples.
It is one of heavy hand-weapons in ARMA3.
//Heavy MG : //
https://www.youtube.com/watch?v=yrg7Zp_-ZxQ&feature=youtu.be
//Heavy Sniper Rifle : //
https://www.youtube.com/watch?v=nSvrxbUurQY&feature=youtu.be
When fast turning with this weapon, it has no inertia. The weapon not continues to move in the direction of rotation. It stops instantly! As seems to me, It's impossible.
How it should looks? Please see example from game //Escape From Tarkov// with AK
https://youtu.be/2G1Ch0WJkeU?t=850
The small inertia should be even with basic riflesIn this video, the inertia noticeable even when you work with a AK-rifle, in own case, in the Arma, we do not feel inertia, even when working with most heavy weapons in the game! As seems to me, but in the Arma3 inertia almost imperceptible, even when workingthe small inertia should be even with heavy hand weapons!all basic rifles, It's trouble to the series of ARMA.but if we will use heavy weapons, I hate to see ARMA turn into a pop shooterthen inertia should be more in two times.
BIS. you want to make from Arma3 a new Call of Duty?
Since Operation Flashpoint,
It's trouble to the series of ARMA. I hate to see ARMA turn into a pop shooter. the INERTIA was present in the game.Since Operation Flashpoint, I remember that inthe inertness was previous versions of ARMA3,sent in the game. I remember that in previous versions of ARMA3, inertianess was in gameplay more noticeable . Theand player felt the heavy weapons much better/
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**BIS! Please addmake the inertianess for all kinds of hand weapons. more visible, Especially for heavy weapons.**