start editor. In debug console execute:
tv = "Land_FlatTV_01_F" createvehicle (player modeltoworld [0,0.5,0]);
tv setobjecttexture [0,"\A3\Missions_F_EPA\video\A_in_intro.ogv"];
player setObjectTexture [0,"\A3\Missions_F_EPA\video\A_in_intro.ogv"];
["\A3\Missions_F_EPA\video\A_in_intro.ogv",[10,10]] spawn bis_fnc_playvideo;
You can see playback as on attached video
Now restart editor mission only this time remove player texture setup:
tv = "Land_FlatTV_01_F" createvehicle (player modeltoworld [0,0.5,0]);
tv setobjecttexture [0,"\A3\Missions_F_EPA\video\A_in_intro.ogv"];
["\A3\Missions_F_EPA\video\A_in_intro.ogv",[10,10]] spawn bis_fnc_playvideo;
Crash.
Not removing player texture setup but changing player texture immediately to something else will also result in crash.