Simple request to add either a inverse flag or new command for inArea, InAreaArray, triggerArea commands.
Basically add the check is something not in area.
Use case:
```
//Instead this
private _allObj = 8 allObjects 1;
private _out = _allObj - (_allObj inAreaArray [[worldSize / 2 ,worldSize / 2, 0], worldSize / 2, worldSize / 2, 0, true]);
//we could do:
private _allObj = 8 allObjects 1;
private _out = _allObj inAreaArray [[worldSize / 2 ,worldSize / 2, 0], worldSize / 2, worldSize / 2, 0, true,(true/false)//inArea, notInArea]);
```