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T82194
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Spawn a PO-30, aim at it, then use the console command : cursorTarget animate ["dvere2",1]; cursorTarget animate ["dvere2_posunZ",1]; cursorTarget animate ["dvere1",1]; cursorTarget animate ["dvere1_posunZ",1]; 1 being the open doors animation, 0 being the close doors
Spawn a PO-30, aim at it, then use the console command : cursorTarget animate ["dvere2",1]; cursorTarget animate ["dvere2_posunZ",1]; cursorTarget animate ["dvere1",1]; cursorTarget animate ["dvere1_posunZ",1]; 1 being the open doors animation, 0 being the close doors
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