Place 3 objects on VR_map
for continutity sake open sqm and alter there positions to
position[]={4099,5,4362};
position[]={4148.6,5,4362};
position[]={4198.2,5,4362};
load the mission and resave
these positions will become
position[]={4099,5,4362};
position[]={4148.6001,5,4362};
position[]={4198.2002,5,4362};
I am only tying this on Vr_map in both cases ,possibly the map unfortunately i cannot try the others at this time due to the placement nature of the objects
I presume all this is because of some Floatpoint problem somewhere but i believe its affecting everything from placemtn to AI acuracy Et Al..