Greetings lovely developers,
I'm here just to report that this feature is really a disability in terms of gameplay,
I get the incentive to push players to think about their usage of pots, but in terms of realism no pots IRL really die like this, and especially not this fast.
Playing on a hardcore modded server (that just mods loot being very scarce) using a pot just for some short time, really makes the experience feel cheap and arcadey.
I adore dayz, and your lovely development mindset towards survival and character maintenance, but the Pots n Pans being like this, truly is a disablity on the game, a small broken leg that needs to be tweaked.
I always loved to have a trusty cooking pot or a pan, but now they fly like flies.
Makes my IRL beloved cooking pot that I've used for centuries, feel like its cheating death by now :)
Also an additional bug issue, often, 1/20 an interaction may be resulting in a bugged interaction if you suddenly perform an action that gets desynced or experience desync ingame.
Thus making all objects being unpickableable or interactable with, and nothing you can move, take out, or do but walking around, sometimes you're even stuck in spot.
Fix, is to jump in spot it fixes it 9/10, but sometimes it doesnt, requiring a restart.
It became much worse after 1.17 in frequency.
Both are severe issue, the pans and pots and the softlock in the interaction.
The softlock lead to 99% of my long lasting session to come to an end, resulting in a softlock while trying to perform an attack (by sneaking, immedaitely getting up, immediately holding shift and attacking, not often this soft locks the attack and just makes you stand there. again leading to this soft lock, only this one was a major one requiring a restart, those 1/20 moments when a jump doesnt fix it.)
This common issue being the leading death reason of mine while being engaged to engaging is quite a bug! deadlier than enemies :)
I love you.