Every now and then after some gameplay, (no matter the scenario) the game crashes with the error "Exception: GPU hangs!".
This happens on both experimental and normal versions of the game. Same error, same timeframe (isch).
**From the console.log:**
> 12:29:40.767 RENDER (E): Invalid copy queue fence value (complete = -1, expected 2202343), GPU crash is likely
> 12:29:40.767 RENDER (E): Render error (-2005270523 = 0x887A0005): The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. The application should destroy and recreate the device.
> 12:29:40.767 RENDER (E): func: m_pD3DDevice->GetDeviceRemovedReason()
> 12:29:40.767 RENDER (E): D:\jenkins\workspace\continuous_branches_stable_1.3.0\ARGamecode\Enfusion\Enfusion\src\render\enf_rendmainimpl.cpp(3205): enf::RendererImpl::EndFrame
> 12:29:40.767 RENDER (E): Device removed, reason: DXGI_ERROR_DEVICE_REMOVED
> 12:29:45.771 RENDER (E): Parsing DRED output:
> 12:29:45.771 RENDER (E): DRED output finished...
> 12:29:45.771 ENGINE (F): Crashed
> 12:29:45.807 RENDER : ----------------------------------------------------------------
> 12:29:45.807 RENDER : ----------------------------------------------------------------
> 12:29:45.807 RENDER : Rend: Fps:1000000.00 (0.00ms) | Present 0.00ms | Wait4GPU 0.00ms (graphical 0.00 + copy 0.00) | defrag 0.00ms
> 12:29:45.807 RENDER : Rend: DP:0000 DPI:0000 DPR:0000 DPID:0000 Tri:00000 Vert:000000 CSRun:00|AllV:00x(00000) AllI:00x(00000) BegV:00x(00000) BegI:00x(00000)|TRes:0173
> 12:29:45.807 RENDER : ----------------------------------------------------------------
**As far as I'm aware, I did not remove my GPU from my system XD!**
This is on both of the latest versions as of 2025-01-23.
**Reforger: 1.2.1.173
Reforger experimental: 1.3.0.38**
**OS:** Windows 11
**CPU: **AMD Ryzen 7 9800X3D 8-Core Processor
**RAM:** 31861 MB
**GPU:** NVIDIA GeForce RTX 4080 SUPER
**VRAM:** 16047MB
**GPU Driver: **566.36 [ 3.12.2024 (1 month, 21 days) ]